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Found 990 results for 경주출장아가씨【카톡: po03】『goos20.com』출장오피출장소이스홍성Y◦✗2019-01-16-03-22경주﹃AIJ❦출장샵출장업소릉콜걸샵➸출장가격╒콜걸후기♐경주.
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Posted by jesterlecodeur on December 06, 2001 in General and Gameplay Programming
Is it good to use the ATL COM wizard or there is a performance drawback (i mean in in-proc w/ C++)?…
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Posted by parklife on February 21, 2002 in General and Gameplay Programming
At my university, i''m in a project were we''ll be making a piece of hardware communicating thourgh…
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Posted by antareus on September 09, 2003 in General and Gameplay Programming
I fail to see why COM is such a big deal. Also even MS can''t really make up their mind as to what …
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Posted by Madvillain on February 06, 2005 in Game Design and Theory
Hello there, I have been lurking these forums for quite a while, and I finally got around getting …
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Posted by Shawn on February 24, 2000 in Power Render API
Chris did you get and can you release the com interfaces for PR ? Thanks Shawn Anarchy Art…
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Posted by Endurion on August 21, 2020 in Graphics and GPU Programming

Simplified I'm using DX11 in C++. On an older Windows 10 installation I could debug through my shad…

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Posted by SonicD007 on August 03, 2006 in For Beginners
Is it neccesary to learn COM and thread making for DirectX? I have it in a book I have about Direc…
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Posted by Hermes on December 19, 2005 in General and Gameplay Programming
Hi! Does anybody know how to debug a COM+ application (C#.NET2003)? THX
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Posted by TheBartman on October 06, 2002 in For Beginners
Hello, First off, my name is Michael and I am looking for a good book on DirectX programming. I do…
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Posted by phueppl1 on December 23, 2000 in General and Gameplay Programming
Hi there! I just wondered if anyone knows an good link to a tutorial about COM / DCOM and stuff li…
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Posted by rzcodeman on May 08, 2005 in General and Gameplay Programming
Hello guys i would like to know your success story in using COM and Microsoft ATL in game engines.…
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Posted by TTank on October 12, 2000 in General and Gameplay Programming
I''m writing an application which uses DirectPlay. I do not know much about COM, but I can not make…
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Posted by DerekSaw on July 07, 2002 in General and Gameplay Programming
I''m using an IDispatch-derived interface (e.g.) IList, from (e.g. again ) AServer COM server, in m…
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Posted by batataroxa on January 29, 2016 in Your Announcements
Hey everyone! I've started a DevLog for my game, RUN, and this is the first post :). In this po…
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Posted by theZapper on January 07, 2008 in General and Gameplay Programming
I'm trying to debug some COM code and can't seem to get the program to break where I want to. On th…
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Posted by matt77hias on November 16, 2017 in General and Gameplay Programming

Visual Studio supports C++11's alignas since version 2015. Though, in much samples from Microsof…

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Posted by WebsiteWill on February 08, 2005 in General and Gameplay Programming
We are switching servers here at work and we have a list of COM objects that we need to move over t…
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